Bandai Namco has officially pulled the curtain back on Tales of Berseria Remastered, giving the 2016 cult favourite a long-awaited upgrade for modern platforms. The announcement, which landed earlier today, confirms the game is heading to PS5, Xbox Series X|S, Nintendo Switch, and PC sometime next year.
For long-time fans of the Tales series, this isn’t a simple port. Bandai Namco says the remaster includes a suite of visual improvements, faster load times, and gameplay refinements across the board. While the publisher hasn’t detailed every technical spec yet, early internal descriptions hint at full 4K support on PS5 and Series X, along with a performance mode targeting higher framerates. The Switch version is expected to land somewhere closer to the Tales of Symphonia Remastered performance profile, but with noticeably sharper textures and UI updates.
The remaster marks a significant moment for the series, too. Berseria remains one of the most critically praised entries of the last decade, thanks largely to its darker tone and its complex, revenge-driven protagonist, Velvet Crowe. Bringing it back now on every major platform signals that Bandai Namco is preparing to reintroduce Tales to a wider audience ahead of whatever the next mainline installment ends up being.
One source familiar with Bandai Namco’s plans says the project has been quietly in development for well over a year. The goal, reportedly, was to modernize the game without stripping away the atmosphere and tone that made it a fan favourite. The team has also revisited certain cutscenes and quality-of-life features, though the publisher hasn’t yet clarified which ones have been reworked.
No price point has been announced, and Bandai Namco hasn’t mentioned whether a physical release is planned for all regions. More details including platform-specific features are expected to drop during the company’s winter showcase.
For now, the return of Tales of Berseria gives fans one more reason to revisit Velvet’s journey… or finally experience it for the first time on hardware capable of doing it justice.






